<?xml version="1.0" encoding="UTF-8"?>
<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Tue, 14 Feb 2012 02:35:29 GMT--><rss xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><title>PC</title><link>http://www.thevideogamedomain.com/pc/</link><description></description><lastBuildDate>Wed, 09 Nov 2011 00:03:11 +0000</lastBuildDate><copyright></copyright><language>en-US</language><generator>Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</generator><item><title>Nicolas Games announces Afterfall: Insanity contest</title><category>Afterfall: Insanity</category><category>Horror</category><category>Nicolas Games</category><category>PC, Events</category><dc:creator>William Bell</dc:creator><pubDate>Tue, 08 Nov 2011 22:36:37 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2011/11/8/nicolas-games-announces-afterfall-insanity-contest.html</link><guid isPermaLink="false">618000:7184257:13647561</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><a href="http://www.afterfall-universe.com"><img src="http://www.thevideogamedomain.com/storage/post-images/Afterfall_Insanity.png?__SQUARESPACE_CACHEVERSION=1320792705665" alt="" /></a></p>
<p style="text-align: left;">If you head over to the<a href="http://www.facebook.com/Afterfall"> Afterfall Insanity Facebook page</a> and click that shiny 'Like' button you'll be entered into a contest for a limited edition copy of the game and Afterfall gadgets. After clicking the 'Like' button "submit a photo that reminds you of a post-apocalyptic setting". That's it. You'll then be entered for a chance to get scared for the low-low cost of free. You have until November 25th, 2011 to submit your photo. Fans will get to vote for their favorite through December 5th with the winner being revealed on December 6th.</p>
<blockquote>
<p style="text-align: left;">"There are many abandoned or destroyed places that perfectly reflect the atmosphere of post-apocalyptic. Many of them have already been discovered, others are still waiting for perpetuation. Photography also gives an opportunity to show the reality in a completely different way. We hope that through this contest you will get a little different look to your city and its surroundings,"&nbsp;says Patrick Hamerlak, Marketing Director of Nicolas Games.</p>
</blockquote>
<p style="text-align: center;"><iframe width="480" height="360" src="http://www.youtube.com/embed/YePL_9w_wEc?rel=0" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: left;"><em>*<a href="http://apps.facebook.com/contestshq/contests/165651/rules">Head here for the official rules.</a></em></p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-13647561.xml</wfw:commentRss></item><item><title>Battlefield 3 shows off its Caspian Border via its 64 player Multiplayer</title><category>Battlefield 3</category><category>DICE</category><category>EA</category><category>FPS</category><category>Origin</category><category>PC</category><category>Video</category><dc:creator>William Bell</dc:creator><pubDate>Wed, 17 Aug 2011 04:57:04 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2011/8/17/battlefield-3-shows-off-its-caspian-border-via-its-64-player.html</link><guid isPermaLink="false">618000:7184257:12538053</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/Battlefield 3.png?__SQUARESPACE_CACHEVERSION=1313558073501" alt="" /></p>
<p>Console gamers who aren't familiar with the advantages of PC gaming will no doubt be wondering what the difference will be between their selected version of Battlefiled 3 and it's PC counterpart. The below video in it's 64 player glory with ultra high detail for that killer rig you hopefully have will definitely have any gamer drulling.&nbsp;</p>
<h1 id="watch-headline-title" style="text-align: center;"><span id="eow-title" style="font-size: 80%; font-weight: normal;" title="Battlefield 3 | Caspian Border Gameplay" dir="ltr"><em>Battlefield 3 | Caspian Border Gameplay</em></span></h1>
<p style="text-align: center;"><iframe width="560" height="349" src="http://www.youtube.com/embed/NDDfPxF3EFE?rel=0" frameborder="0" allowfullscreen></iframe></p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-12538053.xml</wfw:commentRss></item><item><title>Humble Indie Bundle 3 is LIVE!</title><category>And Yet it Moves</category><category>Charity</category><category>Childs Play</category><category>Cogs</category><category>Crayon Physics Deluxe</category><category>EFF</category><category>Hammerfight</category><category>Humble Indie Bundle #3</category><category>Indie</category><category>PC</category><category>Steam</category><category>VVVVVV</category><dc:creator>William Bell</dc:creator><pubDate>Wed, 27 Jul 2011 04:40:56 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2011/7/27/humble-indie-bundle-3-is-live.html</link><guid isPermaLink="false">618000:7184257:12292553</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/Humble Indie Bundle 3.png?__SQUARESPACE_CACHEVERSION=1311741950861" alt="" /></p>
<p>It's the time to not play for free ( it's actually Free-to-play, of course), but pay what you want. 5 more Indie titles are up for grabs in what was to be inevitably called the <a href="http://www.humblebundle.com/">Humble Indie Bundle 3</a>. This time around for a limited time ( two weeks) you will be contributing to the <a href="http://www.eff.org/">Electronic Frontier Foundation</a> and <a href="http://www.childsplaycharity.org/">Child's Play</a> once again with the following five titles to come your way for how ever much you deem to pay.</p>
<p>&nbsp;</p>
<ul>
<li>Crayon Physics Deluxe</li>
<li>Cogs</li>
<li>VVVVVV</li>
<li>Hammerfight</li>
<li>And Yet It Moves</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p style="text-align: center;"><iframe width="560" height="349" src="http://www.youtube.com/embed/E4c6PWtE9mI" frameborder="0" allowfullscreen></iframe></p>
<p style="text-align: left;">*<em>All five titles work on <strong>Mac, Windows, and Linux.</strong></em></p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-12292553.xml</wfw:commentRss></item><item><title>Steam to receive Oddworlds ODDBOXX soon</title><category>3rd Person Shooter</category><category>FPS</category><category>Oddbox</category><category>Oddworld Inhabitants</category><category>PC</category><category>Steam</category><category>platformer</category><dc:creator>William Bell</dc:creator><pubDate>Tue, 07 Dec 2010 18:36:22 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2010/12/7/steam-to-receive-oddworlds-oddboxx-soon.html</link><guid isPermaLink="false">618000:7184257:9667501</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/Oddworld Inhabitants.jpg?__SQUARESPACE_CACHEVERSION=1291749018623" alt="" /></p>
<p>As one of those series' of games that's infamous for being so different that it in a way&nbsp;differentiated&nbsp;itself a little too much for the masses,<em> Oddworld Inhabitant's</em> ODDWORLD is to get another chance to garner more fan's by way of Valve's <em>Steam</em>. Every release with the 'Oddworld/ name is to get re-released in their entirety in one cool package. As to when or the cost of the titled ODDBOX is landing on Steam is still TBD, but rest assure it will be soon as it's slated for "<span style="text-decoration: underline;">this 2010 Holiday season</span>".&nbsp;More info on the games can be found after the break.</p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-9667501.xml</wfw:commentRss></item><item><title>Video: Heavy Hogur</title><category>Heavy Hogur</category><category>Indie</category><category>Indie Games</category><category>PC</category><category>Spelagon</category><category>Video</category><dc:creator>William Bell</dc:creator><pubDate>Mon, 29 Nov 2010 18:05:08 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2010/11/29/video-heavy-hogur.html</link><guid isPermaLink="false">618000:7184257:9593627</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/Heavyhogur.png?__SQUARESPACE_CACHEVERSION=1291054324625" alt="" /></p>
<p>With monstrous releases like <em><a href="http://www.thevideogamedomain.com/reviews/2010/11/24/review-call-of-duty-black-ops.html">Call of Duty: Black Ops</a></em> behind us we must not forget about our Indie Developer&nbsp;brethren. Coming from Swedish developer <em>Spelagon</em> is <em><a href="http://www.thevideogamedomain.com/display/ShowGallery?moduleId=7183872&amp;galleryId=512463">Heavy Hogur</a></em>. A <a href="http://www.spelagon.com/HeavyHogur">title</a> of the likes that's largely only seen in the PC space for some odd reason. A puzzle game set beneath the earth, you're a lone Dwarf collecting treasury as you weave your way through each of the 60 rooms while the floor/ground&nbsp;beneath&nbsp;you gives way to the&nbsp;literal&nbsp;weight of <em>Heavy Hogur</em> himself. Releasing Sometime in December 2010, fans of <a href="http://www.thevideogamedomain.com/reviews/2010/3/4/lazy-raiders-review-xbla.html">Lazy&nbsp;Raiders</a>&nbsp;on Xbox LIVE Arcade should find themselves right at home minus the twisting and twirling of course.</p>
<p style="text-align: center;"><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/vyrEtWa814U?fs=1&hl=en_US&rel=0&color1=0xe1600f&color2=0xfebd01"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/vyrEtWa814U?fs=1&hl=en_US&rel=0&color1=0xe1600f&color2=0xfebd01" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-9593627.xml</wfw:commentRss></item><item><title>Woody Two-Legs is now available w/ demo</title><category>Gamersgate</category><category>Impulse</category><category>Paradox Interactive AB</category><category>Woody Two-Legs</category><dc:creator>William Bell</dc:creator><pubDate>Tue, 02 Nov 2010 04:24:57 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2010/11/2/woody-two-legs-is-now-available-w-demo.html</link><guid isPermaLink="false">618000:7184257:9348338</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/Woody Two-legs.png?__SQUARESPACE_CACHEVERSION=1288673515681" alt="" /></p>
<p>&nbsp;Now available via Impulse and Gamersgate, Woody Twp-Legs is now here. Those looking for pirate ship combat, this is your game for just $4.99.</p>
<p style="text-align: center;"><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/iPPFpxWJHfo&hl=en_US&feature=player_embedded&version=3"></param><param name="allowFullScreen" value="true"></param><param name="allowScriptAccess" value="always"></param><embed src="http://www.youtube.com/v/iPPFpxWJHfo&hl=en_US&feature=player_embedded&version=3" type="application/x-shockwave-flash" allowfullscreen="true" allowScriptAccess="always" width="560" height="340"></embed></object></p>
<!--84eec244a46242dfa09668c15b1b4a97-->]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-9348338.xml</wfw:commentRss></item><item><title>Incentives accompany Darksiders PC</title><category>Darksiders</category><category>Direct 2 Drive</category><category>Gametap</category><category>PC</category><category>Steam</category><dc:creator>William Bell</dc:creator><pubDate>Tue, 21 Sep 2010 05:17:36 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2010/9/21/incentives-accompany-darksiders-pc.html</link><guid isPermaLink="false">618000:7184257:8944863</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/Darksiders.jpg?__SQUARESPACE_CACHEVERSION=1285048705971" alt="" /></p>
<p>If you've haven't experiencde <em>Darksiders</em> up until now, you just might be in luck for waiting on the PC version of the game as you have quite a few perks to purchasing the title digitally. Depending on where you buy the game you may find yourself in a bit of a bind assuming one of the&nbsp;attached&nbsp;offerings is of your liking. Entire other games as an incentive is absolutely the way to do it, if at all.</p>
<blockquote>
<p><strong><span style="font-weight: normal;">In addition to purchasing the game through traditional retail outlets, gamers can opt to get their copy of Darksiders for the Window PC from 12.01am EST on the 23rd September through a variety of Electronic Software Distribution (ESD) partners. Users who pre-order Darksiders PC from Steam will receive a digital copy of Titan Quest&trade; Gold Edition for free, pre-ordering from Direct 2 Drive will earn gamers a free copy of Red Faction&reg; Guerrilla&trade; for PC and Gametap is offering a free copy of Company of Heroes&reg; with each pre-order.</span></strong></p>
<p><strong><span style="font-weight: normal;"><strong><span style="font-weight: normal;">Travis Plane, Vice President of Global Brand Management commented, &ldquo;THQ is dedicated to delivering great product to the PC gaming audience so Vigil Games has pulled out all the stops to make this title every bit as satisfying as its console counterpart. We hope the PC audience enjoys battling the forces of heaven and hell in this great game.&rdquo;</span><br /></strong></span></strong></p>
</blockquote>
<p><strong><span style="font-weight: normal;">Being&nbsp;received rather well back in Janurary of this year from press across the industry, it most certainly doesn't hurt if more people get to play <em>Darksiders</em>&nbsp;not from their couch, but&nbsp;their&nbsp;preferred&nbsp;2 foot experience with the most pixel pushing power they can muster.</span></strong></p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-8944863.xml</wfw:commentRss></item><item><title>APB is near death</title><category>APB</category><category>MMO</category><category>PC</category><category>Realtime Worlds</category><dc:creator>William Bell</dc:creator><pubDate>Thu, 16 Sep 2010 17:45:11 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2010/9/16/apb-is-near-death.html</link><guid isPermaLink="false">618000:7184257:8904949</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/APB_end.jpg?__SQUARESPACE_CACHEVERSION=1284659477323" alt="" /></p>
<p>A short few years ago there was a lot of anticaption for the then still to come Realtime Worlds creation APB. Thoughts of an MMO of sorts in the vein of a Grand Theft Auto game were a huge topic of discussion. A console version of the game was even apart of the&nbsp;conversation&nbsp;as well. But, now that the game has seen the light of day on PC only and&nbsp;largely&nbsp;failed to live up to its high expectations along side financial&nbsp;difficulties&nbsp;from its creators it looks like the end is nearly here already. What will happen to all of the prepaid purchase's made by players is still an&nbsp;unknown. From the APB official forums comes this message:</p>
<blockquote>
<p><a href="http://eu.apb.com/forums/showthread.php?t=76993">APB has been a fantastic journey, but unfortunately that journey has come to a premature end. Today we are sad to announce that despite everyone's best efforts to keep the service running; APB is coming to a close. It's been a pleasure working on APB and with all its players. Together we were building an absolutely amazing game, and for that, we thank you. You guys are awesome!</a></p>
<p><a href="http://eu.apb.com/forums/showthread.php?t=76993">From all of the Realtime World staff we thank you for your continued support.</a></p>
<p><a href="http://eu.apb.com/forums/showthread.php?t=76993">The servers are still up, so join the party and say goodbye!</a></p>
<p><a href="http://eu.apb.com/forums/showthread.php?t=76993">- Ben 'APBMonkey' Bateman (Community Officer)</a></p>
</blockquote>
<p>[Via <a href="http://www.joystiq.com/2010/09/16/apb-comes-to-a-premature-end/">Joystiq</a>]</p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-8904949.xml</wfw:commentRss></item><item><title>Chime now available on Steam, with "Still Alive"</title><category>Charity</category><category>Chime</category><category>One Big Game</category><category>PC</category><category>Steam</category><category>Zoe Mode</category><dc:creator>William Bell</dc:creator><pubDate>Tue, 07 Sep 2010 04:21:58 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2010/9/7/chime-now-available-on-steam-with-still-alive.html</link><guid isPermaLink="false">618000:7184257:8790920</guid><description><![CDATA[<p><span class="full-image-block ssNonEditable"><span>&nbsp;</span></span></p>
<p style="text-align: center;"><img src="http://www.thevideogamedomain.com/storage/Chime_PC.png?__SQUARESPACE_CACHEVERSION=1283833805003" alt="" /></p>
<p style="text-align: left;">Xbox LIVE was previously the only place to find Zoe Mode's <em>Chime</em>. A music puzzle title that finds itself in the fortunate situation of being a&nbsp;vehicle&nbsp;of great charity on behave of OneBigGame. For every&nbsp;purchase 5% of the royalties of the PC version will be donated to charity. Previously 100% of the proceeds from the Xbox LIVE version have already been donated.&nbsp;Additionally&nbsp;this version of the game will include an extra level featuring Jonathan Coulton&rsquo;s &ldquo;Still Alive&rdquo;, made famous by Valve's <em>Portal</em>.</p>
<p style="text-align: left;"><em>Chime</em> can be found on Steam at the following url for $4.99: <strong><a href="http://store.steampowered.com/app/62100/">http://store.steampowered.com/app/62100/</a></strong></p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-8790920.xml</wfw:commentRss></item><item><title>Counter Strike Source and Garry's Mod get further updates</title><dc:creator>William Bell</dc:creator><pubDate>Thu, 26 Aug 2010 15:28:28 +0000</pubDate><link>http://www.thevideogamedomain.com/pc/2010/8/26/counter-strike-source-and-garrys-mod-get-further-updates.html</link><guid isPermaLink="false">618000:7184257:8683267</guid><description><![CDATA[<p style="text-align: center;"><br /><img src="http://www.thevideogamedomain.com/storage/CS_Gm.png?__SQUARESPACE_CACHEVERSION=1282836980310" alt="" /></p>
<p style="text-align: left;">&nbsp;</p>
<p style="text-align: left;">In the PC gaming world <em>Counter Strike</em> and by extension of Half Life 2 "<em>Garry's Mod</em>" have become two of the PC's greatest institutions. Either way you swing (it's probably both) these experiences continue to get supported like no other. After restarting your <em>Steam</em>&nbsp;client you'll have the following updates applied.</p>
<blockquote>
<p><strong>Counter-Strike: Source</strong></p>
<ul>
<li>Added a new server ConVar "sv_competitive_minspec" that enforces the following restrictions on clients when set to 1:<br /> 
<ul>
<li>r_drawdetailprops 1</li>
<li>r_staticprop_lod (-1 to 3)</li>
<li>fps_max minimum 60 (or 0)</li>
<li>cl_detailfade minimum 400</li>
<li>cl_detaildist minimum 1200</li>
<li>cl_interp (0 to 0.031)</li>
<li>cl_interp_ratio (1 to 2)</li>
</ul>
</li>
<li>Fixed ragdolls popping when using mp_fadetoblack 1</li>
<li>Fixed a buffer overrun exploit that could be used to attack/crash servers.</li>
<li>Fixed a crash at startup when no sound emitter scripts were loaded.</li>
<li>Fixed a crash that could happen if a custom model was loaded with missing materials.</li>
<li>Fixed a crashed related to alt-tab.</li>
<li>Fixed a potential crash in the shaders.</li>
<li>Fixed a crash when running custom maps with missing model files</li>
<li>Removed the client console commands "mat_supress" and "mat_debug"</li>
</ul>
<p><br /><strong>Garry's Mod</strong></p>
<ul>
<li>Fixed viewmodel animations lagging</li>
<li>Fixed weapons sometimes ejecting more than one shell at a time</li>
<li>Fixed Lua errors caused by bad Voice entity</li>
<li>Fixed physics crash due to dubious Lua coding</li>
<li>Fixed cloudscript sometimes spawning the wrong entity type</li>
<li>Restored click delay on physgun</li>
<li>Increased max Lua Particle Emitter limit</li>
</ul>
<ul>
</ul>
<li>Added toybox_entity command to debug cloudscripts offline</li>
</blockquote><p></p>]]></description><wfw:commentRss>http://www.thevideogamedomain.com/pc/rss-comments-entry-8683267.xml</wfw:commentRss></item></channel></rss>
