Watch the below video first if you haven't seen it yet or watch the shorter clips provided below.
The E3 2012 Ubisoft Conference Watch Dogs presentation in its entirety.
There is something brewing at Ubisoft Montreal. It's a game you smell, of course. It's open world. It's technically beautiful, and more importantly it most defintely got everyone's attention at the end of Ubisoft's E3 2012 Press Conference. If buzz and not droids is the word you are looking for you have landed in the right place. So now what? You've now seen a very impressive vertical slice of a game very few people knew about prior to a little more than 24 hours ago. Take a look again if you need to below.
Watch Dogs gameplay video #1
Are you still excited? If so, why do you think that is? I'll be the first person to say it took me quite a bit to get my jaw up off the floor after seeing this for the first time. It's so good it had many thinking it was a game meant for the next set of unannounced consoles after the target platforms went undeclared by Ubisoft. Although what we were shown is spectacular what is it that we really know about this game?
You'll roam around a city with high tech gadgetry looking for targets after manipulating the NPC's you encounter on the way only to get into cover based fire fights just like every other action game set in an open world. Are you coming down from Cloud 9 yet? Of course you aren't. We all want everything we see that looks like a beatiful woman/man to be just that. Once we get our hands on the goods that's when we'll start to realize that their face might not be quite what we had imagined from afar. Maybe it'll be just like I'm Gonna Git You Sucka? Remember that scene in that movie. That is almost exactly what happens to us everytime we get hyped for pretty things. Give the PR team a hand. They sure know how to back that hype up with some solid PR gold too.
In Watch Dogs, players enter the dangerous world of Aiden Pearce, a new class of antihero whose ability to hack into any connected system could be his most powerful weapon. Whether it’s triggering a 30-car pileup by manipulating traffic-lights to trap an enemy during a downtown shootout or tapping into the city’s omnipresent security cameras to access anyone’s personal information, Pearce is capable of coercing and controlling almost every element of the world around him.
“Watch Dogs goes beyond the limits of today’s open-world games by giving players the ability to control an entire city,” said Jonathan Morin, creative director, Ubisoft. “In Watch Dogs, anything connected to the city’s Central Operating System becomes a weapon. By pushing the boundaries, we can provide players with action and access to information on a scale that’s never been seen in a video game before.”
Watch Dogs gameplay video #3
Promises, Promises, Promises! I'm seen this before and so have you. Watch Dogs may turn out to be every bit as good as what was just shown. I truly hope so. But, before then I'll take a look at this other game announced at the beginning of this generation, Frame City Killer. Remember that game with quite a bit of E3 hype? You don't. That's because it never came out.