Review: You Don't Know JACK


The world of trivia is what it is. You either like it or you don't. But, when it comes to fond memories of You Don't Know Jack going way back to its PC roots where you and your buddies would sit around a single keyboard abreast to a single key as your buzzer it's all gravy. Over the years though, a proper release of You Don't Know JACK has been absent minus a web incarnation developers Jellyvision concocted sometime ago. Fortunately fans of the game from yester year have need not worry about wheter the game still holds up, it does.

On first look everything you would remember from You Don't Know JACK is all there. The wackily worded questions intertwined with irrevent humor? Check! Dis or Dat? Why yes. Check! "Screwing" other players in the game? Check! Jack Attack? Of course. Check! So, is that it? Nope, there's more to be had now.


With this newest incarnation of JACK, you'll be greeted with a few wrinkles to the formula that change things up just enough that give a little bit of a much needed edge where you don't feel you're just going through the motions if you've played any of the versions that have come before. At the beggining of every game you'll be introduced to what is called the "Wrong answer of the game". You'll get what turns out in the end to be a clue at the beginning of every game as to what wrong answer you should be looking for to score a cool 4,000 or 8,000 points (Round 2 doubles your points) by getting the answers wrong on purpose.

Semantics aside, what separates YDKJ from the other trivia games outthere is the raunchy humor that is very much not for the family as much as on the surface the game seems like it would be a perfect fit. On the contrary, keep you kids far far away unless you want to be put into an awkward spot when Cookie decides to make jokes about "whoopy" leaving you "with some explaining to do".


Unfortunately all is not well in You Don't Know Jack land. As the Xbox 360 version of the game is what was played, what you'll likely come across is the game most glaring flaw. Assuming you'd like to have as many people in the game as you possibly can in addition to what you may have on hand in person, prepare for some sad news. Mixing of local and Xbox LIVE players is not and option. Either you play the game by yourself on Xbox LIVE or play it local only. To call that a major oversight would be saying Jeopardy would be missing something without it's iconic opening theme song.

Everything is there (minus the huge ommison above). 73 episodes of You Don't Know JACK goodness brought up to todays speed, big button support if that fits your fancy, a presentation that seldom gets old, and last but not least it's half priced. You can't go wrong with this game unless you are eternaly alone. Playing by yourself is most defintely doable, yet, the magic of "not knowing JACK" is in the fun of reactions from others. If you can grab a few buds the mound of episodes found on the disc will last you for quite some time. Just remember -- no matter what, You Don't Know JACK!