Valve Patches Up Left 4 Dead, Frances Hates Patches


- Lewis "aStagnantSleep" Garcia-


  • Fixed Survivors being able to climb surfaces marked for versus infected only

  • Fixed a class of SurvivorBot bugs dealing with rescuing downed players

  • Players can no longer grab ladders while flying through the air after a Tank punch

  • Shooting near a car with an alarm that has already fired the alarm will no longer make chirping noises

  • Fixed mini-gun physics exploit

  • Fixed propane tanks (and other physics objects) causing players to fall through elevators

  • Fixed rare achievement bug issues

  • Fixed several map exploits

Versus Changes

  • Added HUD elements to show status of other infected players

  • Fixed instance where a Survivor changing to the infected team would be attacked by infected bots

  • Normalized special infected melee damage

  • Fixed exploit where infected players could run away and teleport back to gain health

  • Players can only change teams once per map

  • Players can't change teams while other players are still loading

  • Tank spawns at the same % through the map for both teams in versus mode

  • Made the Tank and Witch spawn directly on the escape route

  • Increased chance of getting the Tank or Witch

  • Fixed team swap issue


  • Easier to pounce a Survivor who is meleeing

  • Increased Minimum damage a Hunter pounce does


  • Fixed Smoker tongue tolerance

  • Smoker now has to be killed or the tongue destroyed for the tongue to break

  • Survivors cannot bash someone off the tongue until the Survivor being pulled is paralyzed or hanging

  • Tongue attacks that fail to paralyze or hang a Survivor will use the shorter ability delay timer

  • Fixed cases where the ability timer was not using the correct time

  • Fixed case where you could point at a Survivor but not register a tongue hit

  • Fixed Smoker tongue not targeting and landing properly through PZ ghosts

  • Smoker tongue does damage every second while dragging paralyzed Survivors


  • Bashable objects now appear with a red glow

  • Tanks hitting a car with an alarm disables the alarm permanently

  • Tank frustration timer is only reset by hitting Survivors with rocks or fists

  • Reduced autoshotgun damage against Tanks


  • Witch spawns at the same % through the map for both teams

  • Avoids spawning within a certain % of the tank

  • Fixed an exploit where the Witch could be woken up and tricked into attacking Survivors